New Host by Pyrokid on August 31, 2010
I've changed hosts (thanks to Negroserver). You can now connect to PkLTS with pk.pyropaste.com:9998.It should be up 24/7 with no trouble. Enjoy.
LTS Finally Up!! by Pyrokid on August 28, 2010
LTS is now finally up and ready to be played on. Ignore the sidebar saying the server is offline, it is online.Remember, it needs at least 2 people to start a round so bring a friend!
65.33.154.227:9998
No Team Killing by Pyrokid on June 18, 2010
Added anti-team killing measures. The player that was killed will respawn back into the match while the killer gets pulled out. Doesn't that sound fun!?New Media Posted by Pyrokid on June 8, 2010
A new video has been added to the Media page. Check it out!New Arenas by Pyrokid on June 7, 2010
Yesterday I added 3 new arenas so right now there is a total of 4. I will be adding a lot more this week so expect more updates.IRC Page Added by Pyrokid on June 7, 2010
I've finally added the IRC applet page for everyone to join our IRC channel. Click the IRC link to the left.Bug Fixes by Pyrokid on June 1, 2010
Many bugs fixed:- Fixed server player count checker
- Fixed death teleport
- Fixed fighter count checker
- Many smaller bugs and issues
Finished an Arena by Pyrokid on May 30, 2010
I just finished making one arena. "Wtf?', right? Well it's not really as simple as getting some positions and pasting them. There's a lot of work that goes into making an arena because for one, they use random spawning so everyone doesn't spawn cluttered in one place.Hopefully everyone will enjoy the many arenas I hope to make for the future.
Announcing: Last Team Standing by Pyrokid on May 25, 2010
I have mostly finished Super Epic Freeroam and the way I see it, the only things to be added are things that require a few functions we don't have yet (most importantly setPlayerColor). I will now be adding minor edits to SEF and mainly fixing bugs. If you have suggestions, feel free to forward them to me.Starting today I will be putting effort into a new mode I will be creating called Last Team Standing. If you don't know by the name, it will be a team based deathmatch consisting of two teams with a number of fighters depending on who's online. Here are some things I plan for it:
- Teams will start out in a neutral zone where teams will be made and rounds will start.
- Teams will never be unfair in count by anything more than one player.
- There will be NO vehicles (read below).
- Everything will be foot-based and the team spawn locations will be fairly close to each other (read below).
- While there is no setPlayerWorldBounds yet, players will be restricted to a fight zone and leaving the fight zone may cost your team the loss of a player and maybe the loss of the round. Players leaving the fight zone will be warned for 5 seconds to get back in place.
- The point of this mode will be to eliminate your opposing team by killing them all (read below).
- Once you are killed you be sent back to the neutral zone to await the next round.
- There will be a one minute intermission between rounds.
- I plan to make team switching available if the other team needs players however this is not recommended because your previous team will lose a player and they may hate you forever if they lose.
- There will obviously be a team chat and public chat.
- Much more!
I understand there is no weapon sync yet so all I can say is anticipate this mode. More details later.